Industry-connected game design practice
Specialist skills and emerging technologies
Personalised professional pathway
Details
Year 1
Core modules
ADA7300
Research Project / Dissertation
60 credits
This module supports students’ delivery of their final research project / dissertation through combinations of group and individual work. It includes broader disciplinary research skills, methods and ethical practices, as well as subject-specific supervisory arrangements for each students’ research interests. This can include practice-based, text-based or entrepreneurial research outputs.
100% Coursework
MAGD7101
Playful Making
30 credits
Students build game creation skills through playful experimentation, exploring design and communication strategies such as pitching, storyboarding and prototyping. Game design theory is put into practice through creative challenges. Students experiment games creation with different technologies, from cardboard to game engines, and the possibilities of experimental gaming platforms such as cities and built environments.
100% Coursework
MAGD7201
Game Studies
30 credits
Students research and analyse game design theory concepts, investigating topics such as gamification, serious games, playbour, ludology, urban gaming, non-linear narrative, representation, realism and simulation, as well as critical research methods. The module culminates in an essay examining a particular game design concept and critiquing its use within a range of game texts.
100% Coursework
ADA7201
Creative Entrepreneurship
Turn your creativity into professional impact. In this module, you'll collaborate with industry partners to shape and deliver real-world projects in the creative sector. Build entrepreneurial skills, explore your professional identity, and develop work with social, environmental and economic relevance.
100% Coursework
Optional modules
ADA7102E
Immersive Media and XR
30 credits
This module will provide students with the creative and technical skills to develop their projects based on experimentation with immersive media and extended reality (XR) technologies. Through a combination of technical inductions, workshops, lectures, and self-directed work in our Immersive Media Lab, students will be able to experiment with 360 Video, sonic environments, AR/VR, sensors, and game engines.
100% Coursework
ADA7103E
Spatial Storytelling
30 credits
Students will explore using narrative space to create emotionally engaging audience experiences by experimenting with a range of spatial storytelling methods and technologies. The development of skills as narrative architects and storytellers in immersive, interactive, locative, game, sound, art, film and/or performance-based experiences and installations will result in the creation of a spatial storytelling project.
100% Coursework
ADA7106E
Interaction Design
30 credits
This module will provide students with the creative and technical skills to apply interaction design strategies to develop and support their practice across a range of disciplines. Drawing from the technologies, techniques and tools typical of the Smart City, ubiquitous, mobile and wearable computing and Internet of Things (IoT), students will design and develop prototype systems that allow them to explore key issues relating to our lived environment.
100% Coursework
MAGD7102
Game Design Methods
30 credits
This module focuses on project-based work, upskilling students without prior experience in the area. Students learn foundational theories, concepts and creative methods underpinning the game design practice. Based on a series of lectures, students will engage in a creative enquiring process, where each aspect of a game is conceptually challenged, producing actionable design ideas whilst solidifying knowledge.
100% Coursework
Careers, industry and research
MA Game Design really incentivises learning, the programme is focussed around what makes good design and how to use the elements of game to create that good design...So much of game design is learning how to do things in a new and unexpected way.
So far, I’ve really enjoyed my studies. I’ve had the opportunity to work on several commercial projects for external and internal clients, extending outside my typical specialism of game development, broadening my repertoire and helping me to forge new contacts.
I decided to pursue a masters in game design in Plymouth as part of my plans to change my career, expand my network, improve my knowledge and build a good portfolio. My professors have great industry connections and can point us in the direction of companies.
Specialist facilities for creative practice
Digital Fabrication and Immersive Media Labs
Immersive Vision Theatre
Research-informed teaching
Dr Rafael Arrivabene
Lecturer in Game and Experience Design
Dr Gianni Corino
Associate Professor in Interactive Media
Professor Misha Myers
Head of School of Art, Design & Architecture
Postgraduate student life
The University takes every single step to ensure that students are supported. There are continuous workshops on referencing, a writing café and peer-supported learning sessions. Furthermore, lecturers are generally aware and sensitive to transitioning to university therefore they are always offering support when needed.
Postgraduate student
Your Plymouth community
Enrich your studies with a society
Fees and funding
Tuition fees
£10,000 per year
£10,300 per year
Tuition fee price changes
£18,700 per year
£19,300 per year
Tuition fee price changes
Fund your studies
Postgraduate Masters Loans (PGML)
Tuition fee discount for University of Plymouth graduates
- 10% or 20% discount on tuition fees for home students
Supporting students with the cost of living
Apply
Entry requirements
Extended entry requirements
- a suitable English language qualification. The minimum IELTS score for acceptable English proficiency for entry is 6.5 (with a minimum of 5.5 in each element).
English language requirements - evidence of qualifications (degree certificates or transcripts), to show that you meet, or expect to meet the entry requirements
- a personal statement of approximately 250-400 words about the reasons for your interest in the course and outlining the nature of previous and current related experience. You can write this into the online application form, or include it as a separate document
- your curriculum vitae or résumé, including details of relevant professional/voluntary experience, professional registration/s and visa status for overseas workers
- proof of sponsorship, if applicable.
Ready to apply?
After you apply
7658
1 year
Full-time
Plymouth
Entry requirements
Extended entry requirements
- a suitable English language qualification. The minimum IELTS score for acceptable English proficiency for entry is 6.5 (with a minimum of 5.5 in each element).
English language requirements - evidence of qualifications (degree certificates or transcripts), with translations if not in English, to show that you meet, or expect to meet the entry requirements
- a personal statement of approximately 250-400 words about the reasons for your interest in the course and outlining the nature of previous and current related experience. You can write this into the online application form, or include it as a separate document
- your curriculum vitae or résumé, including details of relevant professional/voluntary experience, professional registration/s and visa status for overseas workers
- proof of sponsorship, if applicable.
Ready to apply?
Need support with your application?
- Personal statement guidance
- Student visa support
- Travel and arrival information
- and more
After you apply
7658
1 year
Full-time
Plymouth
International students
Visit us at a postgraduate on-campus open evening