Mr James Brocklehurst

Mr James Brocklehurst

Lecturer in Graphic Communication

School of Art, Design and Architecture (Faculty of Arts, Humanities and Business)

James can be contacted through arrangement with our Press Office, to speak to the media on these areas of expertise.
  • Graphic design
  • Web design
  • App design
  • User interfaces
  • Interactive graphic storytelling

James is programme leader and lecturer for BA(Hons) Graphic Communication With Typography. He has also lectured on the BA(Hons) Illustration and MA Publishing programmes and is a practitioner and researcher within the field of interactive media design.

He is a member of the Message research cluster.

Teaching interests

James is currently programme leader and stage 3 coordinator for BA(Hons) Graphic Communication with Typography. James' teaching centers on fostering an understanding of graphic communication, within the context of both digital and 'traditional' practices.

He has experience of developing and managing course programmes for the Open University, the University of Brighton and the University of Plymouth. He has helped students win a number of prestigious international design awards, including the D&AD New Blood Awards, the YCN Student Awards and the ISTD student assessment scheme, showcase their work in Computer Arts Magazine and Creative Review, and go on to work for some of the world's top design agencies including Leo Burnett, M&C Saatchi and JKR.

Student design projects that James has coordinated include those run in collaboration with House of Fraser, IBM, Skint Records, The Met Office, It's Nice That, Brighton Museum and Art Gallery and the English Riviera Global Geopark.

Research interests

James' research broadly investigates strategies for graphic communication within digital media platforms.

Main areas of interests:

  • Digital editorial design methods
  • The 'idea' in graphic design (and it's place within user interface design)
  • Graphic communication within immersive media

Creative practice & artistic projects

Recent projects include the interface design and development of immersive smartphone apps The Cartographer's Confession (2017), Journeyer's Guidebook (2016), The Lost Index (2015), The Letters (2014), and Cold Case 1866 (2011), which use the various sensors built in to consumer handsets to drive location-specific interactive narratives. These have been produced in conjunction with researcher Emma Whittaker along with external organisations such as the Digital Cultures Research Centre Bristol, Dartington Hall Trust, Jubilee Library Brighton and the National Museum of Denmark.

In 2013 He collaborated with the poet Lytton Smith and BA(Hons) Illustration students to produce an interactive Twitter-based poem The Repurposed Magical Tent

He was part of the organising committee of the Digital Research in Humanities and Arts Conference 2017, and co-coordinated the Expanded Narrative Symposium in 2013.

More information about James' projects can be found here.

  • Whittaker, E. & Brocklehurst, J. (2016)Locative Narrative: Creating Contexts for Supposition in Spatially Distributed Museums [Conference Paper] In Cheung, M. & Greenhall, M.(Ed.) Discovering Collection, Discovering Communities conference. Research Libraries UK & The National Archives.
  • Whittaker, E. & Brocklehurst, J. (2016) Journeyer's Guidebook: Exploring Comparative Locative Narrative Contexts for Supposition (No. of Pieces: 1) [iOS Application, Illustrated Book] In Boldon, A. (Ed.) Digital Research in the Humanities and Arts 2016 Conference. Brighton University.
  • Whittaker, E. & Brocklehurst, J. (2016). Museum Games and the Lost Index [Poster Presentation] In Fleur, S. (Ed.) Archivist as Interpreter Conference, British Library, London.
  • Whittaker, E. & Brocklehurst, J. (2015). The Lost Index: NATMUS (No. of Pieces: 1) [iOS Application]. In H. Schoenau-Fog, L. E. Bruni, S. Louchart, S. Baceviciute (Ed.) 8th International Conference of Interactive Digital Storytelling, ICIDS 2015, National Museum of Denmark, Dieselhouse Museum, Copenhagen.
  • Whittaker, E. & Brocklehurst, J. (2014). The Lost Index: The Turning (No. of Pieces: 1) [iOS Application]. Plymouth International Book Festival 2014, Plymouth City Museum and Art Gallery
  • Whittaker, E. & Brocklehurst, J. (2014). Playing With Perception: Locative Narrative and Sonic Virtual Locations. [Conference Paper] In A. Maragiannis (Ed.) Digital Research in the Humanities and Arts 2014 Conference. Greenwich University.
  • Brocklehurst, J. (2014). Designing Non-disruptive Visual Interfaces for Web and App Based Narratives. [Poster Presentation]. MADr Research Poster Event, Plymouth University.
  • Whittaker, E. & Brocklehurst, J. (2014). Locioscope – The Letters (No. of Pieces: 1) [iOS Application]. Tagore Festival 2014, Dartington Hall, Dartington.
  • Brocklehurst, J. (2013). Seen To Be Heard: Designing Visual Feedback in Locative Narrative Apps.[Conference Paper]. In E. Whittaker (Ed.), Expanded Narrative Symposium. Plymouth University.
  • Brocklehurst, J. (2012). Divisive or Connective: The Digital Boundary and Illustration. [Conference Paper]. In J. Davies (Ed.), Boundaries: Illustration-Practice-Research. Plymouth University.
  • Brocklehurst, J. (2012). Tap My Drawings: The State of Play in Illustrated Book Apps. [Article] Varoom! The Illustration Report, (19).
  • Brocklehurst, J. (2012, April 3). Repetitive Swipe Injury - Challenging Design Conventions Within Tablet Publishing. [Conference Paper] In L. Ridout & V. Squire (Eds.), 2nd Message Symposium: Against Orthodoxy - Why Publish?. Sherwell Centre, Plymouth University.
  • Whittaker, E. & Brocklehurst, J. (2011). ColdCase 1866 (No. of Pieces: 1) [iOS Application]. Totnes Elizabethan House Museum.
  • Brocklehurst, J. (2004). Spacio-Optics Suite (No. Of Pieces: 4) [Digital video/animation]. CiberArt Festival, Bilbao.
  • Brocklehurst, J. (2003). Wasteland (No. Of Pieces: 1) [Animation]. Displayed in various town center shop fronts, as part of 'Seeing by Wireless', Shot by the Sea Digital Film Festival, Hastings, East Sussex.
  • Brocklehurst, J. (2002). Teaching Art and Design Software in Higher Education. [Master's Thesis].
  • Brocklehurst, J. (2001). Lens. R. Jarman & J. Gerhardt (Eds.), (No. Of Pieces: 1). [DVD-Video/DVD-ROM]. Hi Fi Rise - Sonic Cities From Another Timeline: Semiconductor.
  • Brocklehurst, J. (2001). Seven Headed (No. Of Pieces: 5) [Painting, Digital Print]. Phoenix Gallery, Brighton, East Sussex.
  • Brocklehurst, J. (2000). Golganooza (No. Of Pieces: 2) [Inkjet prints on watercolour paper, digitally manipulated video]. Brighton Media Centre Gallery, Brighton, East Sussex.

Reports & invited lectures

  • Brocklehurst, J. (2014). Designing for Engagement in Interactive Storytelling. In Denham, S. (Chair) CogTalk - Immersive Worlds: Between Fact and Fiction. Public talk. Plymouth University.
  • Brocklehurst, J. (2012). New Formats and Illustration. Guest lecture. Camberwell College of Arts, University of the Arts London.

Other academic activities

  • Peer reviewer for New Media Illustration (chapter), A History of Illustration (2018), Edited by Doyle, S. Rhode Island School of Design, published by Bloomsbury/Fairchild.

Additional information

Between 1999-2004 James created experimental animated works that investigated the notion of a 'digital aesthetic'. His works were presented at the LUX Centre London, The Cyberart festival in Bilbao, broadcast on MTV2 and published on an Arts Council funded multimedia DVD produced by the artist group Semiconductor.

James has written articles on mobile app design and development for online publication Smashing Magazine, provided 'web for business' mentoring for SMEs as part of a LSC funded 'Business Innovation' programme, and delivered bespoke professional training courses on web design for graphic design agencies.