Board game bringing disability history to life wins international award
The game was inspired by research carried out by Lecturer in English and Creative Writing, Dr Ryan Sweet

It’s safe to say that receiving this award has blown my mind.
Dr Ryan Sweet
Lecturer in English and Creative Writing
Growing up, my brother was hard of hearing and I became interested in how he was being treated differently in comparison to what I experienced. When I started my research on disability in the 19th century, it really fuelled my interest in the topic more broadly. This game is a way of making more people aware of the challenges and opportunities encountered by people with disabilities, both in Victorian times but also today. It is also about getting players to appreciate that – at the end of the day – everyone, regardless of any physical or mental conditions, is human.