Innovation in Pedagogy Café
  • Room 406, Babbage Building

  • Room 406, Babbage Building

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The Centre for Sustainable Futures will host in 2016-17 a series of sustainability education workshops that will provide colleagues, and any interested students, with the creative opportunity to consider innovative teaching and learning practice drawing from both internal and national/international presenters. These café styled events will provide participants contact with new resources and a supportive and dialogic learning space.

7 June 2017: Sustainability and internationalisation – intercultural communication

This interactive workshop draws from the expertise of Ricky Lowes from the Plymouth Business School to practically explore how we can support students to develop intercultural communication. Using a range of activities and exercises participants will be given experience of approaches as well as information on key areas of consideration for their own professional development in this important area of Global Citizenship and Sustainable Development.

Contact Paul Warwick ( for further information.

28 June 2017: Sustainability Education through games and simulation

Led by Harold Glasser, Western Michigan University and Paul Warwick, Plymouth University.

This will be an immersive training opportunity to explore Sustainability Education through the use of simulations and games as an active and participatory teaching and learning approach. 

Led by Professor Harold Glasser from Western Michigan University, this workshop will introduce Catch© a simulation game that enables students to explore individual and collective management of a renewable natural resource such as fish. This face-to-face systems dynamic simulation game has been developed by a multi-disciplinary team and uses two ostensibly conflicting goals to explore the possibility of eliciting common pool resource management and decision-making. The game has two systems goals: (1) Catch as many fish as you can and (2) Leave the fishery in the state you found it. The game utilises a common pool resource setting, with realistic resource dynamics, that produces a systematic effect on the socio-ecological simulated environment.

This game provides an excellent example of a new, core-competency based approach to meeting the UN Sustainable Development Goals and responding to institutional initiatives such as the Plymouth Compass. It is a resource that we are looking to utilise here at Plymouth over the coming academic year alongside other simulation approaches that will be briefly outlined by Paul Warwick, Centre for Sustainable Futures Lead.

To book a free place please contact

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