School of Art, Design and Architecture

BA (Hons) Internet Design

Do you want to be among the world’s best web designers, coders, networked systems architects and creative thinkers? BA (Hons) Internet Design is more than just a web design course, combining creative skills with graphic design and communication theory to enable you to see the world in a new way. Our rich combination of topics gives you the knowledge and ability to design and develop internet systems, shaping our digital future.

Our lecturers and tutors are experts drawn from creative arts and technology industries, with teaching informed by the research activities of world-class research groups (i-DAT and Planetary Collegium). You’ll have the opportunity to work in industry with an optional paid placement year, acquiring a host of technical and creative skills. You will enjoy enrichment activities include overseas field trips and real-world assignment briefs.

This programme is not available for September 2019 entry

Join BA/BSc (Hons) Internet Design in September 2020

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Key features

  • Benefit from a degree designed in close collaboration with industry leaders, including Sony, IBM and Virgin Media, to ensure relevancy of technologies, skills and techniques.
  • Amazing facilities, including the IBM sponsored 'Smarter Planet' Internet of Things lab, and access to a dedicated lab space which stays open until 10pm.
  • Your assessments are 100 per cent coursework – no exams! 
  • Lecturers and tutors are experts drawn from creative arts and technology industries, with teaching informed by the research activities of world-class research groups (i-DAT and Planetary Collegium).
  • Enrichment activities include overseas field trips and real-world assignment briefs.
  • Take the opportunity to work in industry with an optional paid placement year, acquiring a host of technical and creative skills.
  • Become a ‘full stack hacker’ for websites, technologies and internet-based applications. A full stack hacker understands all aspects of development, from server administration through programming and scripting, all the way up to graphic design.
  • The course is not just limited to screen-based media but also encompasses interaction through physical, tangible and invisible interfaces.
  • Explore future technologies including the 'Internet of Things' and 'Cloud' based systems.
  • You’ll be provided with a range of electronic equipment (including an android tablet), a number of text books as well as a printing budget for hardcopy graphics work to help support your studies.
  • 91 per cent of students in employment six months after the course were in a professional/managerial job (source: 2018 NSS and 2018 DLHE survey results available on Unistats*).

Course details

  • Year 1
  • In your first year, you’ll gain an understanding of programming, data sources, web development, graphic design, typography and digital production techniques. These technical skills are framed within economic, cultural, social and industrial contexts. You’ll also receive an introduction to coding skills and creative design strategies.
    Core modules
    • DAT502 Creative Industries

      This module explores the dynamic changes that are sweeping through traditional media and communications industries, brought about by the impact of new technologies. It explores, through group production projects, the practical issues underpinning the management of distributed organisations. The module includes an international field trip

    • DAT513 Data-Driven Design

      This module aims to inform and equip students with computational media and data-driven design skills, highlighting their importance and implications on a wide range of practices and applications within contemporary media environments and industries. Students get to develop from conception through development, to realisation, their own physical and digital prototypes with creative coding, data visualization, locative media, augmented reality, and human-computer interaction. In addition, the module introduces students to the Internet of Things and related systems and technologies, including the IBM Cloud and Bluemix.

    • DAT514 Full-Stack Web Development

      The module equips students with practical skills on ¿full-stack¿ development, creating content for high-end architectures for web applications, utilizing clients, servers, and databases. Students are expected to use appropriate tools and programming languages, test and debug their applications, use tools for version control, and apply their skills and knowledge to design, develop and deploy a web application of professional quality. The module is optional, and it is recommended for students that are interested in pursuing specialization on web development.

    • DAT515 Programming Audiovisual Experiences

      The module addresses advanced topics in programming for digital artists and designers. This includes coverage of a range of development practices including generative art, visualization/sonification and interaction techniques, advanced algorithms for animation, APIs and open data services, as well as WebGL, WebAudio and WebVR frameworks. The module expects students to engage with programming and media design practices in creating professional interactive audiovisual compositions.

    • FAPY200 Stage 2 Placement Preparation

      Building on the Level 1 module (FAPY100), this module continues to support you with the search for your placement and preparation for the placement itself.

    • GCOM543 Communicating Information

      This module extends and develops students understanding of design for information. A complex information design problem involving different graphic systems or languages is addressed. Aesthetic understanding of design for information as well as conceptual communication skill is developed.

    • INDE511 UI/UX Design

      This module provides students with an introduction to contemporary design processes from conception through development, to realisation. Supported by a critical examination of cultural artefacts, the module demands students to synthesise a design practice with an understanding of historical, human-centred, environmental and educational principles in the areas of UI (User Interface) and UX (User Experience).

  • Year 2
  • In your second year, you'll begin to develop real-world scale applications. You'll experience both individual development work as well as group creativity through professional collaborations with industry. You'll be provided with a fundamental foundation for the industrial placement by building your portfolios and constructing your CV.

    Core modules
    • FAPY604 Digital Art and Technology/Internet Design Placement

      An extend period of professional training (at least the duration of both teaching semesters - 36 weeks) spent as the third year of a sandwich programme undertaking an approved placement with a suitable company (either a paid placement or unpaid internship). This provides an opportunity for the student to gain relevant industrial experience to consolidate the first two stages of study and to prepare for the final stage and employment after graduation.

  • Year 3
  • Though optional, it is strongly recommended you take a placement year as it will provide you with a broader range of skills to appreciate your final year in the context of real world development. Many employers take on a placement student with the option of recruiting them when they graduate. Typically, you could earn around £15,000–£20,000 depending on the location and type of work.

    Core modules
    • INDE601 Netscapes

    • INDE612 BA Final Project

    Optional modules
    • DAT601 Realtime

      This module develops audio and visual production skills with a specific application to the manifestation of information drawn from a variety of sources, disciplines and media. Students will develop techniques for rendering visual and acoustic representations across a range of resolutions through animation, illustration, dynamic data, and immersive dome environments.

    • DAT602 Everyware

      Through practical project work the module explores the evolution of the Internet of Things, the emergence of Pervasive Media and the application of Physical Computing. Projects are framed within a critical exploration of space as a cultural, social and technological phenomenon and models of architecture, communities and personal identity.

    • DAT604 Venture Culture

      This module introduces students to the concepts of entrepreneurship through the practical exploration of individual, collaborative and organisational creative enterprise. Operating as a pragmatic vehicle for generating new ventures within the creative industries, the formation of prototype companies enables students to rehearse the commercialisation of their practice.

  • Final year
  • In your final year, you'll bring together the various threads introduced in previous years. A number of specialised taught modules lead through to large scale group and individual projects in response to complex open briefs. You'll also be provided with the opportunity to customise your degree to a specific area of interest through a major element of the final year project.  

Every undergraduate taught course has a detailed programme specification document describing the course aims, the course structure, the teaching and learning methods, the learning outcomes and the rules of assessment.

The following programme specification represents the latest course structure and may be subject to change:

BABSc Hons Internet Design Programme Specification 2019 2020 4940

The modules shown for this course are those currently being studied by our students, or are proposed new modules. Please note that programme structures and individual modules are subject to amendment from time to time as part of the University’s curriculum enrichment programme and in line with changes in the University’s policies and requirements.

Entry requirements

UCAS tariff


Applicants must share their portfolio with us. We would like to see examples of your work if you have them (e.g. paper-based, web-based, video, physical objects etc)

A level 
A minimum of 2 A levels, General Studies accepted.

BTEC National Diploma/QCF Extended Diploma

BTEC National Diploma modules
If you hold a BTEC qualification it is vital that you provide our Admissions team with details of the exact modules you have studied as part of the BTEC. Without this information we may be unable to process your application quickly and you could experience significant delays in the progress of your application to study with us. Please explicitly state the full list of modules within your qualification at the time of application.

International Baccalaureate
28 overall 

Access to Higher Education at level 3 Pass access with 33 Credits at Merit/or Distinction

If overseas and not studying English within IB, must have IELTS 6.0 overall with 5.5 in all other elements.

Mathematics and English Language grade C / 4.

English language requirements

We welcome applicants with international qualifications. To view other accepted qualifications please refer to our tariff glossary.

Fees, costs and funding

EU applicants should refer to our dedicated Brexit webpage for details of the implications of the UK’s plans to leave the European Union.

New Student 2019 2020
Home/EU £9,250 To be confirmed
International £13,400 To be confirmed
Part time (Home/EU) To be confirmed To be confirmed
Full time fees shown are per annum. Part time fees shown are per a number of credits. Please note that fees are reviewed on an annual basis. Fees and the conditions that apply to them shown in the prospectus are correct at the time of going to print. Fees shown on the web are the most up to date but are still subject to change in exceptional circumstances.

Additional costs

This course is delivered by the Faculty of Arts and Humanities and more details of any additional costs associated with the faculty's courses are listed on the following page: Faculty of Arts and Humanities additional costs.

How to apply

All applications for undergraduate courses are made through UCAS (Universities and Colleges Admissions Service). 

UCAS will ask for the information contained in the box at the top of this course page including the UCAS course code and the institution code. 

To apply for this course and for more information about submitting an application including application deadline dates, please visit the UCAS website.

Support is also available to overseas students applying to the University from our International Office via our how to apply webpage or email

  • . Degree designed in collaboration with industry leaders
  • A Lecturers and tutors drawn from creative arts and technology industries
  • > Teaching informed by world-class research groups (i-DAT and Planetary Collegium)
  • C Amazing facilities such as the IBM sponsored 'Smarter Planet' Internet of Things
  • ' Access to a dedicated lab space
  • < Overseas field trips and real-world assignment briefs

Study internet design

We will prepare you for an ever-changing world, where technologies evolve but smart thinking is always in demand.

Breaking down barriers between disciplines, you can take this course as either a BSc or a BA.

Learn more about internet design


Without the teaching at University of Plymouth, Elixel just wouldn’t exist. Not only do they strive to teach new and emerging technologies, they encourage students to be entrepreneurial and think big.


* These are the latest results from the National Student Survey. Please note that the data published on Discover Uni (Unistats) is updated annually in September.